Week Twenty: Mark 1 Presentations

 

This is a simple prototype demonstrating some of the functionality of my proposed app, including the key function of being able to recognise a specific card from a game. The exact wording in the audio tag combines the rules printed on the card itself with the more flavourful description present in the rules booklet for the game. This reason for this is that the setting, conceit and narrative of a game are integral to its design and are widely appreciated by players. The information relayed to a visually impaired player should therefore contain not only details of the mechanical effect of the card but also what those mechanics signify in the fictional world of the game.

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